/**
 * GameScene.h
 * This class creates a Sprite object, which loads the background image. 
 * Then it sets the Sprite's on-screen location to the middle of the screen. 
 * 
 * 
 * Revision History: 
 *  
 * Date     Author       Version   Changes
 * ======== ============ ========= ================================================================
 * 05/08/09 PJ Cabrera   1.0       Initial version.
 * 
 * ======== ============ ========= ================================================================
 *
 */

#import "cocos2d.h"

@interface GameScene : Scene 
{
	
}

@end
